![]() The only explanation I can come up with is that Ghost Games/EA wanted to have parity between all versions - including current gen, which is even more ludicrous considering they couldn't even get 60 fps on the PS4 and XBO versions, when BF4, Ghosts and even FM5 achieved it, even if not all at 1080p, but this is a racing game - open world or not - and doesn't look nowhere near as BF4, even though is on the same engine. And if it needs more resources, that's what minimum and recommended system requirements are for. PC doesn't have low hardware, so there is absolutely no reason to lock PC games at 30 fps, is like only allowing a 1600x900 resolution on PC, it doesn't make sense. ![]() But why do companies F*CKING continue to release 30 fps games on PC is beyond me. No game is bad just because it's 30 fps, nor being 60 fps makes a game good, and I'm certain someone will patch Rivals like they did other NFS.
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